{"title":"Analogue dialogue [3G mobile phone power saving]","authors":"D. Sinai","doi":"10.1049/ESS:20050102","DOIUrl":null,"url":null,"abstract":"Power consumption remains a challenge in the design of 3G mobile phones. Although power-saving design is generally associated with the digital part of a multimedia terminal, careful partitioning between analogue and digital implementation can yield big power savings, particularly the audio and user-interface subsystems. This article suggests various power-saving strategies, illustrated by examples in the audio output, audio sample rate conversion, codecs, and touchscreen interface subsystems.","PeriodicalId":132835,"journal":{"name":"Electronic Systems and Software","volume":"69 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2005-02-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Electronic Systems and Software","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1049/ESS:20050102","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0
Abstract
Power consumption remains a challenge in the design of 3G mobile phones. Although power-saving design is generally associated with the digital part of a multimedia terminal, careful partitioning between analogue and digital implementation can yield big power savings, particularly the audio and user-interface subsystems. This article suggests various power-saving strategies, illustrated by examples in the audio output, audio sample rate conversion, codecs, and touchscreen interface subsystems.