A Shopping Model in Ubiquitous Media Environment

Qian Chunxia, Zhu Zhenzhong, Zhang Litao
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引用次数: 3

Abstract

Traditional shopping activity seems to leave way to electronic commerce. But there’re still lots of people who need or like the traditional situational shopping. The paper tries to provide helpful tools and methods for consumers’ shopping. With the popularity and up-coming of the ubiquitous computing technology, we hope to design a kind of ubiquitous media device. This device is designed specially for the shopping activities because it is based on shopping processes. Different shopping steps need different ubiquitous computing. The device is aimed to include every necessary functions consumer need. For before-shopping step, what and where to buy will be solved with corresponding functions. Product information and quality, price comparison and expert suggestion services could be contained in during-shopping module. The post-shopping module is designed with the payment processing, logistics suggestion and service/maintenance information management.
泛在媒体环境下的购物模式
传统的购物活动似乎让位于电子商务。但仍有很多人需要或喜欢传统的情景购物。本文试图为消费者的购物提供有益的工具和方法。随着普适计算技术的普及和即将到来,我们希望设计一种普适媒体设备。该设备是专门为购物活动设计的,因为它是基于购物过程的。不同的购物步骤需要不同的普适计算。该设备旨在包括消费者需要的所有必要功能。对于pre -shopping步骤,用相应的函数求解要买什么和在哪里买。在购物模块中可以包含产品信息和质量、价格比较以及专家建议服务。购后模块设计了付款处理、物流建议和服务/维修信息管理。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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