A Framework for Virtual 3D Manipulation of Face in Video

Jungsik Park, Jong-Il Park
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引用次数: 4

Abstract

This paper presents a framework that enables a user to manipulate his/her face shape three-dimensionally in video. Existing face manipulation applications and methods have some limitations: single photo, manipulation on image domain, or limited deformation. In the proposed framework, face is tracked from video by using landmark tracking and fitting 3d morphable face model to image, and the face model is further deformed according to the user input with mesh deformation method and rendered with texture from the frame image onto the camera preview. Therefore, unlike conventional applications and researches for face manipulation, the proposed framework allows the user to perform free-form 3d deformation of face in video and to view the deformed face at various viewpoints.
一种基于视频的虚拟三维人脸处理框架
本文提出了一个框架,使用户能够在视频中三维地操纵他/她的脸型。现有的人脸处理应用和方法存在单张、图像域操作、有限变形等局限性。在该框架中,通过地标跟踪技术对视频中的人脸进行跟踪,将三维可变形人脸模型拟合到图像中,并根据用户输入的人脸模型进行网格变形,将帧图像中的人脸模型进行纹理渲染到摄像机预览中。因此,与传统的人脸操作应用和研究不同,所提出的框架允许用户在视频中对人脸进行自由形式的三维变形,并在不同的视点上查看变形的人脸。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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