{"title":"Music to Middleware: The Growing Challenges of the Game Music Composer","authors":"N. Scott","doi":"10.1145/2677758.2677792","DOIUrl":null,"url":null,"abstract":"This paper briefly examines a number of the demands placed on composers working in the genre of game music. Continual improvements to music software enable composers to have more control of their music but this requires a greater knowledge of software environments and a different compositional skill set.","PeriodicalId":444510,"journal":{"name":"Proceedings of the 2014 Conference on Interactive Entertainment","volume":"5 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2014-12-02","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"3","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the 2014 Conference on Interactive Entertainment","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/2677758.2677792","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 3
Abstract
This paper briefly examines a number of the demands placed on composers working in the genre of game music. Continual improvements to music software enable composers to have more control of their music but this requires a greater knowledge of software environments and a different compositional skill set.