Nurul Farinah Mohsin, S. K. Jali, Mohamad Imran Bandan, N. Jali, A. Jupit
{"title":"Older Adults and Digital Game Trends, Challenges and Benefits","authors":"Nurul Farinah Mohsin, S. K. Jali, Mohamad Imran Bandan, N. Jali, A. Jupit","doi":"10.1109/CSDE53843.2021.9718445","DOIUrl":null,"url":null,"abstract":"The usage of digital games is not limited to entertainment purposes. It can be used in healthcare and social science studies focusing on older adults as the main subject. The objectives of this review are to identify the challenges related to older adults, the benefits they gained using the digital game, and the method used in previous studies. There are 27 articles reviewed based on keywords searched in Scopus database. These studies are evaluated regarding their approaches, challenges and benefits of digital games highlighted in their studies. Finally, several improvable points in the current approaches are highlighted and suggestions are provided as further works.","PeriodicalId":166950,"journal":{"name":"2021 IEEE Asia-Pacific Conference on Computer Science and Data Engineering (CSDE)","volume":"76 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2021-12-08","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2021 IEEE Asia-Pacific Conference on Computer Science and Data Engineering (CSDE)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/CSDE53843.2021.9718445","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0
Abstract
The usage of digital games is not limited to entertainment purposes. It can be used in healthcare and social science studies focusing on older adults as the main subject. The objectives of this review are to identify the challenges related to older adults, the benefits they gained using the digital game, and the method used in previous studies. There are 27 articles reviewed based on keywords searched in Scopus database. These studies are evaluated regarding their approaches, challenges and benefits of digital games highlighted in their studies. Finally, several improvable points in the current approaches are highlighted and suggestions are provided as further works.