An Approximative and Semi-automated Method to Create MPEG-4 Compliant Human Face Models

Ákos Tóth, Roland Kunkli
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引用次数: 2

Abstract

In this paper, we introduce our method to facilitate the process of creating an MPEG-4 compliant face model based on a simple 3D mesh. The presented method is semi-automatic, and the user needs to choose only a few points on the model as a preprocessing step. We use a cage based deformation technique to approximate an input model with a generic one which already contains the required MPEG-4 parameters. In the paper, we also show how the cage can be constructed to surround the model completely and be close enough to the head to get better deformation results. After these steps, the resulting model can be used in any MPEG-4 based facial animation player.
一种近似和半自动化的MPEG-4兼容人脸模型创建方法
在本文中,我们介绍了一种基于简单3D网格的方法来简化创建符合MPEG-4的人脸模型的过程。该方法是半自动的,用户只需要在模型上选择几个点作为预处理步骤。我们使用基于笼的变形技术来近似输入模型,该模型已经包含所需的MPEG-4参数。在本文中,我们还展示了如何构建笼以完全包围模型并足够靠近头部以获得更好的变形效果。在这些步骤之后,生成的模型可以在任何基于MPEG-4的面部动画播放器中使用。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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