Game Theoretic Modeling of User Innovation and Venture M&A Processes

Sangjic Lee, Kohei Nishiyama, N. Nishino
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Abstract

User innovation and venture M&A mechanisms enable value co-creation that utilizes knowledge and skill of individuals through the interaction between stakeholders. Given that the applicable methods for external innovation continue to diversify and economic efficiency becomes a relevant criterion of innovation process performance, they need to fit to the market environment and business model in order to be effective in value creation. But there is not enough analysis that takes the factors such as product characteristics and degree of consumer value diversity into account, and implication regarding the correspondence relationship between them and the adequate form of value creation process is scarce. This study proposes a game theoretic model that investigates the fitness of external R&D methods to the environmental factors. The model is analyzed by a numerical simulation, and how the environmental parameters such as product price, quality and innovation cost affect the relative social surplus of the proposed models is systematically examined. The condition of parameters in which each mechanism induces a relatively superior performance in terms of production quantity and social surplus is computed.
用户创新与风险并购过程的博弈论建模
用户创新和风险并购机制通过利益相关者之间的互动,实现了利用个人知识和技能的价值共同创造。鉴于外部创新的适用方法不断多样化,经济效率成为创新过程绩效的相关标准,它们需要适应市场环境和商业模式,才能有效地创造价值。但是,对产品特性和消费者价值多样性程度等因素的分析不够,对它们与价值创造过程的适当形式之间的对应关系的启示也很少。本文提出了一个博弈模型来考察外部R&D方法对环境因素的适应性。通过数值模拟对模型进行了分析,系统考察了产品价格、质量和创新成本等环境参数对模型的相对社会剩余的影响。计算了各机制在生产数量和社会剩余方面具有相对优越性能的参数条件。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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