Adaptive click-and-cross: an interaction technique for users with impaired dexterity

Louis Li
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引用次数: 0

Abstract

Computer users with impaired dexterity face difficulties with traditional pointing methods, particularly on small, densely packed user interfaces. Past research in software-based solutions can usually be categorized as one of two approaches. They either modify the user interface to fit the users' needs or modify the user's interaction with the cursor. Each approach, however, has limitations. Modifying the user interface increases the navigation cost of some items by displacing them to other screens, while enhanced area cursors, a pointing technique for small, densely packed targets, require users to perform multiple steps to acquire a target. This study aims to minimize the costs of these two approaches through a new interaction technique, Adaptive Click-and-Cross. The technique was found to lower error rates relative to traditional pointing (8.5% vs 16.0%) with slightly faster acquisition times compared to two other techniques for modifying the user interface or cursor.
自适应点击-交叉:一种针对灵巧性受损用户的交互技术
灵巧性受损的计算机用户在使用传统的指向方法时面临困难,特别是在小而密集的用户界面上。过去对基于软件的解决方案的研究通常可以分为两种方法之一。它们要么修改用户界面以满足用户的需求,要么修改用户与光标的交互。然而,每种方法都有其局限性。修改用户界面会增加一些项目的导航成本,因为它们会被移到其他屏幕上,而增强的区域光标(一种针对小而密集的目标的指向技术)要求用户执行多个步骤来获取目标。本研究旨在通过一种新的交互技术——自适应点击与交叉,将这两种方法的成本降至最低。研究发现,与传统的指针指向相比,该技术的错误率更低(8.5% vs 16.0%),与其他两种修改用户界面或光标的技术相比,该技术的获取时间略快。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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