Gesture and voice prototyping for early evaluations of social acceptability in multimodal interfaces

J. Williamson, S. Brewster
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引用次数: 43

Abstract

Interaction techniques that require users to adopt new behaviors mean that designers must take into account social acceptability and user experience otherwise the techniques may be rejected by users as they are too embarrassing to do in public. This research uses a set of low cost prototypes to study social acceptability and user perceptions of multimodal mobile interaction techniques early on in the design process. We describe 4 prototypes that were used with 8 focus groups to evaluate user perceptions of novel multimodal interactions using gesture, speech and nonspeech sounds, and gain feedback about the usefulness of the prototypes for studying social acceptability. The results of this research describe user perceptions of social acceptability and the realities of using multimodal interaction techniques in daily life. The results also describe key differences between young users (18-29) and older users (70-95) with respect to evaluation and approach to understanding these interaction techniques.
手势和语音原型在多模态界面的社会可接受性的早期评估
需要用户采用新行为的交互技术意味着设计师必须考虑社会可接受性和用户体验,否则可能会因为在公共场合太尴尬而被用户拒绝。本研究使用一组低成本的原型来研究在设计过程的早期对多模式移动交互技术的社会接受度和用户感知。我们描述了4个原型,并与8个焦点小组一起使用,以评估使用手势、语音和非语音的新型多模态交互的用户感知,并获得关于原型在研究社会可接受性方面的有用性的反馈。本研究的结果描述了用户对社会可接受性的看法,以及在日常生活中使用多模式交互技术的现实情况。结果还描述了年轻用户(18-29岁)和老年用户(70-95岁)在评估和理解这些交互技术的方法方面的关键差异。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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