Doil Kwon, Hyeonah Choi, H. Cho, Juyoung Lee, G. Kim
{"title":"PillowVR: Virtual Reality in Bed","authors":"Doil Kwon, Hyeonah Choi, H. Cho, Juyoung Lee, G. Kim","doi":"10.1145/3359996.3365029","DOIUrl":null,"url":null,"abstract":"We demonstrate PillowVR, virtual reality framework that integrates the smartphone, magnifier and sensors into a pillow/cushion for immersive VR experience in bed. PillowVR is applied for presenting immersive bed time stories to children to help them go to sleep and therefore its interaction was designed to minimize excessive bodily movements – only simple back-of-the head pressure events are used to browse the content. PillowVR illustrates shows how VR can be more woven into our daily lives inexpensively and naturally by customizing the set up and interaction for the specific task and experience. The actual demonstration of PillowVR would be very simple (as intended). In this paper, we can watch 360° video because viewpoint can be switching in “Non Ready” state. Our team will place an exercise pad or long picnic chair (instead of an actual bed) in the demo area. The user will enact the whole process as if being at home from the very start – sit/lie on the chair, insert the smartphone, wear the PillowVR, browse the content, pretend as if fallen to sleep, and assess the experience from the beginning to the very end (when one wakes up in the morning).","PeriodicalId":393864,"journal":{"name":"Proceedings of the 25th ACM Symposium on Virtual Reality Software and Technology","volume":null,"pages":null},"PeriodicalIF":0.0000,"publicationDate":"2019-11-12","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"2","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the 25th ACM Symposium on Virtual Reality Software and Technology","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/3359996.3365029","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 2
Abstract
We demonstrate PillowVR, virtual reality framework that integrates the smartphone, magnifier and sensors into a pillow/cushion for immersive VR experience in bed. PillowVR is applied for presenting immersive bed time stories to children to help them go to sleep and therefore its interaction was designed to minimize excessive bodily movements – only simple back-of-the head pressure events are used to browse the content. PillowVR illustrates shows how VR can be more woven into our daily lives inexpensively and naturally by customizing the set up and interaction for the specific task and experience. The actual demonstration of PillowVR would be very simple (as intended). In this paper, we can watch 360° video because viewpoint can be switching in “Non Ready” state. Our team will place an exercise pad or long picnic chair (instead of an actual bed) in the demo area. The user will enact the whole process as if being at home from the very start – sit/lie on the chair, insert the smartphone, wear the PillowVR, browse the content, pretend as if fallen to sleep, and assess the experience from the beginning to the very end (when one wakes up in the morning).