Computing Resource Allocation in Mobile Edge Networks Based on Game Theory

Jing Jiang, Peizhe Xin, Yudong Wang, Lirong Liu, Yuhao Chai, Yong Zhang, Sige Liu
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Abstract

Mobile Edge Computing (MEC), as a new computing mode, can deploy computing tasks on the edge of the network of terminal devices, which can effectively reduce latency and energy consumption pressure. This paper studied how to allocate computing resources on mobile edge networks, through a bundle of bandwidth and computing frequency. The reasonable allocation of resources is realized by means of adjusting resource price by MEC server and users competing to purchase resources. Complete information game theory is applied and moved the edge network abstraction into Stackelberg model, then proves the existence of Nash equilibrium, and the model obtained the optimal resource allocation strategy. Simulation results show the rationality and effectiveness of the model.
基于博弈论的移动边缘网络计算资源分配
移动边缘计算(MEC)作为一种新的计算模式,将计算任务部署在终端设备的网络边缘,可以有效降低时延和能耗压力。本文研究了如何通过带宽和计算频率的捆绑来分配移动边缘网络上的计算资源。通过MEC服务器和用户竞争购买资源,调整资源价格,实现资源的合理配置。应用完全信息博弈论,将边缘网络抽象引入Stackelberg模型,证明了纳什均衡的存在性,得到了最优的资源分配策略。仿真结果表明了该模型的合理性和有效性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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