Toward a peer-to-peer shared virtual reality

Joaquín Keller, G. Simon
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引用次数: 55

Abstract

This paper envisions a shared virtual reality system that could handle millions of users and objects. The SOLIPSIS system does not rely on servers and is based on a network of peers that collaborate to build up a common virtual world. Real-time interactions and virtual co-presence are enabled by the means of emissive and receptive fields that determine how avatar kinestesia and multimedia streams are established. We describe here the overall architecture and the main algorithms that make Soupsis conceivable.
走向点对点共享的虚拟现实
本文设想了一个可以处理数百万用户和对象的共享虚拟现实系统。SOLIPSIS系统不依赖于服务器,而是基于协作建立共同虚拟世界的对等网络。实时交互和虚拟共同存在是通过发射和接受场来实现的,它们决定了虚拟形象动觉和多媒体流是如何建立的。我们在这里描述了使Soupsis可行的总体架构和主要算法。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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