GPU Database for Large Geospatial Datasets

Péter Mogyorósi, S. Szénási
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Abstract

Nowadays, the approaches and methods of data storage have entirely changed from the traditional SQL-based theorem. The purpose of subsequent data processing has become one of the main aspects. NoSQL databases appeared, which enabled more abstract databases such as graph and time series databases. This paper aims to inspect the benefits of a database principle that works natively on the graphics card, which can be optimal for storing and querying spatial data. This survey introduces the HDF5 file format as a binary data store method, the postGIS system as one of the most widespread GIS data storage methods and the NVIDIA GPUDirect Storage (GDS), which is the high-level concept for enable DMA between the memory of the GPU and with the PCIe devices (e.g. NVME SSD) on Linux. Another objective of the paper is to present which features of these technologies can support the native GPU database concept [7], [8].
大型地理空间数据集的GPU数据库
如今,数据存储的途径和方法已经完全改变了传统的基于sql的定理。目的成为后续数据处理的主要方面之一。NoSQL数据库的出现,使图数据库、时间序列数据库等更加抽象的数据库成为可能。本文旨在考察在显卡上本地工作的数据库原理的好处,它可以最优地存储和查询空间数据。本调查介绍了HDF5文件格式作为二进制数据存储方法,postGIS系统作为最广泛的GIS数据存储方法之一,以及NVIDIA GPUDirect storage (GDS),这是在GPU内存和Linux上的PCIe设备(例如NVME SSD)之间启用DMA的高级概念。本文的另一个目标是展示这些技术的哪些特征可以支持原生GPU数据库概念[7],[8]。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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