Development of a Virtual Reality Environment for Rehabilitation of Tetraplegics

G. Ginja, R. Varoto, A. Cliquet
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引用次数: 0

Abstract

Treatments based on Virtual Reality have been successfully used in motor rehabilitation of issues such as Spinal Cord Injury and Stroke. Highly immersive Virtual environments combined with biofeedback can be utilized to train functional activities on patients with these motor disabilities. This work details the development of a portable Virtual Reality environment to train upper limbs activities on Spinal Cord Injury subjects. The Virtual Reality environment depicts a personalized physiotherapy room where the user trains elbow and shoulder by reaching 5 spots on table. Also the user have a biofeedback of both hands’ position. Finally this system will be integrated a pilot biomechanical analysis using The Motion Monitor system to compare a group of patients before and after a 6 week intervention with Virtual Reality.
全瘫患者康复虚拟现实环境的开发
基于虚拟现实的治疗已经成功地用于脊髓损伤和中风等问题的运动康复。结合生物反馈的高度沉浸式虚拟环境可用于训练这些运动障碍患者的功能活动。这项工作详细介绍了便携式虚拟现实环境的发展,以训练脊髓损伤受试者的上肢活动。虚拟现实环境描绘了一个个性化的物理治疗室,用户通过到达桌子上的5个点来训练肘部和肩部。此外,用户还可以获得双手位置的生物反馈。最后,该系统将集成一个试点生物力学分析,使用运动监测系统来比较一组患者在6周的虚拟现实干预前后。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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