Improved real-time correlation-based FPGA stereo vision system

Jingting Ding, Xin Du, XinHuan Wang, Jilin Liu
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引用次数: 19

Abstract

In this paper, we describe the design and implementation of Field Programmable Gate Array (FPGA) based stereo vision system. Implementation of correlation-based algorithm is well designed to exploit the parallelism in FPGA. The system is capable of running at more than 70 frames per second with 512×512 images. To improve the inherent weakness of simple correlation-based algorithm, two methods have been added. The multi-window approach improves disparity quality at object borders and cross checking reduces possible errors in general. The experimental comparison shows the improvement on final results.
改进的实时相关FPGA立体视觉系统
本文描述了基于现场可编程门阵列(FPGA)的立体视觉系统的设计与实现。设计了基于相关算法的实现,充分利用了FPGA的并行性。该系统能够以每秒70帧以上的速度运行512×512图像。为了改进基于简单相关算法的固有缺陷,本文增加了两种方法。多窗口方法提高了对象边界的视差质量,交叉检查通常减少了可能的错误。实验对比表明,最终结果有所改善。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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