Democratizing Mobilities Design Tools Using VR - Extended Abstract

Ivan David Tovar Siso, Kasper Amstrup Jensen, Stefan Norborg Eriksen, C. Madsen
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Abstract

In collaboration with Metroselskabet in Copenhagen, Denmark, this project is an exploration of how virtual reality can support urban designers in visualizing crowd flow in Nørreport Metro Station. The aim was to visualize the simulated effects of rearranging the placement of electronic ticket validators. Four elements form the core of the prototype. First, crowd simulation using Unity’s NavMesh system, with agents driven by behavior trees. Second, VR technology to support an immersive and interactive experience. Third, a virtual environment based on Nørreport Metro Station. Fourth, a logging system so that data could be extracted from the simulated crowd flow, enabling further analysis by users. The project was evaluated on five participants, consisting of an expert heuristic evaluation along with cybersickness and presence questionnaires. Results showed great promise, and through multiple iterations the project was considered to be sufficient as a design tool for urban metro design.
民主化移动设计工具使用VR -扩展抽象
该项目与丹麦哥本哈根的Metroselskabet合作,探索虚拟现实如何支持城市设计师在Nørreport地铁站可视化人群流动。其目的是可视化重新安排电子票验证器位置的模拟效果。四个元素构成了原型的核心。首先,使用Unity的NavMesh系统进行人群模拟,由行为树驱动代理。第二,VR技术支持沉浸式互动体验。第三,基于Nørreport地铁站的虚拟环境。第四,日志系统,可以从模拟的人流中提取数据,供用户进一步分析。该项目对五名参与者进行了评估,包括专家启发式评估以及晕屏和存在问卷。结果显示出很大的希望,通过多次迭代,该项目被认为足以作为城市地铁设计的设计工具。
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