RePlay: a workshop exploring creativity in action

Layda Gongora
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引用次数: 1

Abstract

RePlay is a process that focuses on the design process of tangible interfaces for example mobiles or other pervasive technologies for which concerns such as physicality, context, service, form, spatial requirements, and technical requirements play an important role. Similar to body storming RePlay explores movement as a tool, yet rather than having participatory design aims, the focus is will be upon improvisational creativity and how this type of thinking is useful for designers.
RePlay:探索创意的工作坊
RePlay是一个关注有形界面的设计过程的过程,例如手机或其他普遍存在的技术,其中关注的问题如物理、上下文、服务、形式、空间要求和技术要求起着重要作用。与身体风暴类似,RePlay将运动作为一种工具进行探索,但不是以参与式设计为目标,而是将重点放在即兴创造力以及这种思维方式对设计师的有用性上。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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