A deep linguistic computer-assisted language learning game for Italian

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引用次数: 1

Abstract

This paper describes the initial stages of a project which seeks to develop a language learning game for Italian running a deep linguistic grammar at its backend for fine-grained error detection. The grammar is designed within the grammatical framework of Lexical Functional Grammar (LFG). The project aims to bring together work from different fields by combining strategies from computational linguistics with theoretical insights from Second Language Acquisition (SLA) and components from computer gaming.
意大利语深度语言计算机辅助语言学习游戏
本文描述了一个项目的初始阶段,该项目旨在开发意大利语语言学习游戏,在其后端运行深度语言语法,用于细粒度错误检测。该语法是在词汇功能语法的语法框架内设计的。该项目旨在通过将计算语言学的策略与第二语言习得(SLA)的理论见解以及电脑游戏的组件相结合,将不同领域的工作结合在一起。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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