Interactive function-based artistic shape modeling

K. Levinski, A. Sourin
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引用次数: 14

Abstract

This paper addresses interactive function-based shape modeling where relatively small formulas are used rather than thousands of polygons. Interactive modification of the function model with concurrent visualization of the respective polygonal mesh provides both interactivity and any required level of detail leading to a photorealistic appearance of the resulting shapes. We have proposed a rendering method capable of handling local shape modifications with any desired precision. We have also proposed methods which let us accelerate the final function evaluation - a common bottleneck for function-based shape modeling. Finally, we describe applications of interactive function-based shape modeling to photorealistic virtual embossing and carving.
基于交互功能的艺术造型建模
本文讨论了基于交互函数的形状建模,其中使用了相对较小的公式,而不是数千个多边形。功能模型的交互式修改与相应多边形网格的并行可视化提供了交互性和任何所需的细节水平,从而导致最终形状的逼真外观。我们提出了一种能够以任意精度处理局部形状修改的渲染方法。我们还提出了加速最终函数计算的方法,这是基于函数的形状建模的一个常见瓶颈。最后,我们描述了基于交互函数的形状建模在真实感虚拟浮雕和雕刻中的应用。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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