Visibility-based interest management in collaborative virtual environments

M. Hosseini, S. Pettifer, N. Georganas
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引用次数: 19

Abstract

One of the challenges facing developers of large-scale and content-rich Collaborative Virtual Environments is the lack of bandwidth to support the exchange of information between participants. It is usually not feasible for all participants to receive all the data produced by all other participants. It is therefore necessary to filter out some of such data for every user according to their interest. This paper presents an interest management mechanism based on each user's visibility of others. Its main features include occlusion awareness and visibility-based filtering, no need for a server and renderer-based visibility calculation.
协作虚拟环境中基于可见性的兴趣管理
大规模和内容丰富的协作虚拟环境的开发人员面临的挑战之一是缺乏带宽来支持参与者之间的信息交换。让所有参与者接收所有其他参与者产生的所有数据通常是不可行的。因此,有必要根据每个用户的兴趣过滤掉其中的一些数据。本文提出了一种基于用户对其他用户可见性的兴趣管理机制。它的主要功能包括遮挡感知和基于可见性的过滤,不需要服务器和基于渲染的可见性计算。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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