Toward a near optimal quad/triangle subdivision surface fitting

G. Lavoué, F. Dupont, A. Baskurt
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引用次数: 3

Abstract

In this paper we present a new framework for subdivision surface fitting of arbitrary surfaces (not closed objects) represented by polygonal meshes. Our approach is particularly suited for output surfaces from a mechanical or CAD object segmentation for a piecewise subdivision surface approximation. Our algorithm produces a mixed quadrangle-triangle control mesh, near optimal in terms of face and vertex numbers while remaining independent of the connectivity of the input mesh. The first step approximates the boundaries with subdivision curves and creates an initial subdivision surface by optimally linking the boundary control points with respect to the lines of curvature of the target surface. Then, a second step optimizes the initial control polyhedron by iteratively moving control points and enriching regions according to the error distribution. Experiments conducted on several surfaces and on a whole segmented mechanical object, have proven the coherency and the efficiency of our algorithm, compared with existing methods.
接近最优的四边形/三角形细分曲面拟合
本文提出了一种新的多边形网格表示任意曲面(非封闭物体)的细分曲面拟合框架。我们的方法特别适用于从机械或CAD对象分割的输出表面,用于分段细分表面近似。我们的算法产生一个混合四边形-三角形控制网格,在面和顶点数量方面接近最佳,同时保持独立于输入网格的连通性。第一步用细分曲线逼近边界,并通过将边界控制点相对于目标表面的曲率线进行最佳连接来创建初始细分表面。然后,第二步根据误差分布,通过迭代移动控制点和丰富区域来优化初始控制多面体。与现有方法相比,在多个表面和整个机械物体上进行的实验证明了该算法的一致性和有效性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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