EDUCATION GAME MATH MENGGUNAKAN ALGORITMA FUZZY SUGENO

Lukman Hakim, Rama Utama Putra Suprijanto
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Abstract

The quality of education is very important for success in learning, by using various methods or tools to make it easier for students to understand discrete mathematics material, based on the 23% graduation rate of students who do not complete discrete mathematics at XYZ University, it is necessary to innovate learning applications, use The game education application provides convenience in developing learning media, namely the Digital Math Game, an Android-based mobile application that makes it easy for students to learn discrete mathematics. This application is equipped with several features, namely games to hone the extent to which students' ability to do discrete math exercises randomly, with the reward in the game, the questions are designed to be more difficult and graded, Fuzzy Sugeno algorithm calculates logic to determine rewards based on time variables and problem solving. This application has an AR (Augmented Reality) feature to provide 3D views and videos on discrete mathematics textbooks, 30 algorithm testing with 100% accuracy.
教育博弈数学蒙古纳坎算法模糊算法
教育质量对于学习的成功非常重要,通过使用各种方法或工具使学生更容易理解离散数学材料,根据XYZ大学未完成离散数学的学生的23%毕业率,有必要创新学习应用程序,使用游戏教育应用程序为开发学习媒体提供便利,即数字数学游戏。这是一个基于android的移动应用程序,可以让学生轻松学习离散数学。该应用程序配备了几个功能,即游戏,以磨练学生的离散数学随机练习的能力的程度,在游戏中的奖励,问题被设计得更困难和分级,模糊Sugeno算法计算逻辑,以确定奖励基于时间变量和问题的解决。该应用程序具有AR(增强现实)功能,可以在离散数学教科书上提供3D视图和视频,30个算法测试具有100%的准确性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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