Particle swarm density for transfer function design

Wen-Jay Shen, Tung-Ju Hsieh, P. Chiang
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Abstract

This research uses bionic algorithms mapping the number of visits of particles for the design of transfer functions. For a given voxel, its opacity is determined by the number of particles in it at the present and influenced by the number of particles passing it in the past. The proposed system successfully extract features such as bones or issues in the volume data. Initially, the agents scatter around the volume data and are attracted by the featured areas. The movement of agents are governed by global optimization, avoiding trial and error efforts to come up with a good transfer function design for a given volume data.
粒子群密度传递函数设计
本研究采用仿生学算法绘制粒子的访问次数来设计传递函数。对于给定的体素,其不透明度由当前其中的粒子数决定,并受过去通过它的粒子数的影响。该系统成功地提取了体块数据中的骨骼或问题等特征。最初,代理分散在体数据周围,并被特征区域所吸引。代理的运动由全局优化控制,避免了为给定体积数据提出良好传递函数设计的试错努力。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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