Implementing gaze control for peripheral devices

PETMEI '11 Pub Date : 2011-09-18 DOI:10.1145/2029956.2029960
Jurek Breuninger, C. Lange, K. Bengler
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引用次数: 14

Abstract

The goal of the project "Gaze Controlled Interaction with Peripheral Devices" was to extend the capability of the head based eye tracking system DIKABLIS to detect the gaze allocation to previously defined Areas of Interest (AOI) in real time. This allows initiating various events or commands when a test person is wearing the head unit and the gaze is detected in an AOI. The commands can be used for interaction with different devices. Thus the tool for monitoring and analyzing gaze behavior becomes an interaction medium. With such a gaze control multi-modal interaction concepts could be realized. The projects primary aim was to give people with tetraplegia a mean of controlling devices in their home. The experimental set-up was a TV set that can be controlled by gaze.
实现外围设备的凝视控制
“与周边设备的凝视控制交互”项目的目标是扩展基于头部的眼动追踪系统DIKABLIS的能力,以实时检测先前定义的兴趣区域(AOI)的凝视分配。这允许在测试人员戴着头单元并且在AOI中检测到凝视时启动各种事件或命令。这些命令可用于与不同的设备进行交互。因此,监视和分析凝视行为的工具成为一种交互媒介。通过这种注视控制,可以实现多模态交互概念。该项目的主要目的是为四肢瘫痪患者提供一种在家中控制设备的手段。实验装置是一台可以通过凝视来控制的电视机。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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