A review on data-driven learning of a talking head model

K. K. Htike
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引用次数: 1

Abstract

Constructing a talking head model of a person allows generation of a novel talking face animation from an unseen audio sequence of the person. This has important applications such as building virtual avatars of people that can interact with real people in novel situations, model-based video compression, teleconferencing, human-computer interaction, computer graphics and video games. Traditionally, talking head models have been built by manual painstaking work. The advancement of computer vision and machine learning techniques, especially in the past decade, has made possible the automatic learning of a talking head model of a person from data. In this paper, we focus on this area of machine learning based data-driven facial animation and critically review the most common approaches, compare and contrast among them and identify promising research directions and prospects.
会说话的头部模型的数据驱动学习研究综述
构建一个人的会说话的头部模型,可以从一个看不见的人的音频序列中生成一个新的会说话的脸动画。这有重要的应用,如建立人的虚拟化身,可以在新的情况下与真实的人互动,基于模型的视频压缩,电话会议,人机交互,计算机图形学和视频游戏。传统上,会说话的头部模型都是手工制作的。计算机视觉和机器学习技术的进步,特别是在过去的十年里,已经使得从数据中自动学习一个人的说话头部模型成为可能。在本文中,我们专注于基于机器学习的数据驱动面部动画这一领域,并批判性地回顾了最常见的方法,对它们进行了比较和对比,并确定了有前途的研究方向和前景。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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