Testing the Boundaries of Two User-Centered Design Principles: Metaphors and Memory Load

Misha W. Vaughan
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引用次数: 4

Abstract

This experiment examined how varying implementations of two user-centered design principles affected the usability of a computer program. Drawing from human-computer interaction, as well as cognitive psychology, the following principles were implemented and tested: maximizing use of the user's expectations and stereotypes and minimizing the user's memory load. Nine interfaces were created using Hypercard' s datebook program. On each interface, the graphics and text were manipulated according to the design principle and the related cognitive psychology research. A total of 108 people participated. Of the five hypotheses, only one was supported by the data. The data suggest that for less complicated programs and tasks, strict adherence to design principles may not be required.
测试两个以用户为中心的设计原则的界限:隐喻和记忆负荷
这个实验检验了两个以用户为中心的设计原则的不同实现是如何影响计算机程序的可用性的。根据人机交互以及认知心理学,我们实施并测试了以下原则:最大限度地利用用户的期望和刻板印象,最大限度地减少用户的记忆负荷。使用Hypercard的记事本程序创建了9个接口。在每个界面上,根据设计原则和相关的认知心理学研究对图形和文本进行操作。共有108人参与。在五个假设中,只有一个得到了数据的支持。数据表明,对于不太复杂的程序和任务,可能不需要严格遵守设计原则。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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