M. Boyles, Jeff Rogers, Keith Goreham, Mary Ann Frank, Jan Cowan
{"title":"Virtual Simulation for Lighting & Design Education","authors":"M. Boyles, Jeff Rogers, Keith Goreham, Mary Ann Frank, Jan Cowan","doi":"10.1109/VR.2009.4811052","DOIUrl":null,"url":null,"abstract":"The study of lighting in architectural and interior design education is diverse and difficult. It has been shown that static computer-generated imagery can adequately represent real-world environments for subjective lighting analysis as long as the software accurately reproduces certain light distributions. This paper describes a prototype environment that explores an alternative education tool for studying interior lighting environments through the use of global illumination simulations in a virtual environment. Modern virtual reality technology affords us the luxury of not only achieving a high quality visual experience but also allowing the student to navigate through a space and interactively adjust lighting parameters. We describe our experience creating such an environment as well as the subjective interpretation of student users.","PeriodicalId":433266,"journal":{"name":"2009 IEEE Virtual Reality Conference","volume":"14 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2009-03-14","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"7","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2009 IEEE Virtual Reality Conference","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/VR.2009.4811052","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 7
Abstract
The study of lighting in architectural and interior design education is diverse and difficult. It has been shown that static computer-generated imagery can adequately represent real-world environments for subjective lighting analysis as long as the software accurately reproduces certain light distributions. This paper describes a prototype environment that explores an alternative education tool for studying interior lighting environments through the use of global illumination simulations in a virtual environment. Modern virtual reality technology affords us the luxury of not only achieving a high quality visual experience but also allowing the student to navigate through a space and interactively adjust lighting parameters. We describe our experience creating such an environment as well as the subjective interpretation of student users.