Engineering a realistic real-time conducting system for the audio/video rendering of a real orchestra

Jan O. Borchers, Wolfgang Samminger, M. Mühlhäuser
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引用次数: 10

Abstract

This paper describes the first multimedia system that allows users to conduct a realistic electronic orchestra. Users control tempo, dynamics, and instrument emphasis of the orchestra through natural conducting gestures with an infrared baton. Using gesture recognition and tempo adjustment algorithms, the system plays back an audio and video recording of an actual orchestra that follows the user's conducting in real time. A major achievement of this system is that it is able to play back the audio and video recording of the orchestra at variable speed while avoiding pitch changes or other artifacts in the playback. These speed changes can be executed interactively in real time while the recording is being played back. The system has been deployed as an exhibit that has become a major attraction of a large Vienna-based music exhibition center.
设计一个真实的实时指挥系统,用于真实管弦乐队的音频/视频渲染
本文介绍了第一个多媒体系统,允许用户指挥一个逼真的电子乐团。用户可以通过红外线指挥棒的自然指挥手势来控制管弦乐队的节奏、动态和乐器重点。通过手势识别和节奏调整算法,该系统可以实时播放管弦乐队的音频和视频。该系统的一个主要成就是它能够以可变速度播放管弦乐队的音频和视频记录,同时避免音高变化或回放中的其他人工制品。这些速度变化可以在录音回放时交互式地实时执行。该系统已作为展品部署,成为维也纳大型音乐展览中心的主要景点。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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