TaoBall: An interactive IoT ball design for rehabilitation

Chen-Yu Su, Chun-Yi Hsiao, Ren-Guey Lee, Jyh-Horng Chen
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Abstract

Internet of things (IoT) and cloud service have been rapidly applied to various fields such as industry, smart home, or creative applications in daily life. In this paper, we propose to integrate a powerful smart IoT device, TaoBall with a Smartphone App to improve rehabilitation performance and convenience. The system designs and implements a few customized home-based games for muscle training and working memory (WM) training. The system is simple and thus easy for elderly people to increase their daily activity and also prevent their functional deterioration. The preliminary results show the reference index for suitable setting for two games in real test. In the future, our rehabilitation system can be applied to clinical study for more patients to do rehabilitation easily at their homes without assistance from physical therapist.
陶球:一种用于康复的交互式物联网球设计
物联网(IoT)和云服务已经迅速应用于工业、智能家居或日常生活中的创意应用等各个领域。在本文中,我们提出将强大的智能物联网设备淘宝与智能手机App集成,以提高康复性能和便利性。该系统设计并实现了一些针对肌肉训练和工作记忆(WM)训练的定制家庭游戏。系统简单,便于老年人增加日常活动量,防止功能衰退。初步结果为实际测试中两种游戏的合适设置提供了参考指标。在未来,我们的康复系统可以应用于临床研究,让更多的患者可以在家中轻松地进行康复,而不需要物理治疗师的帮助。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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