Reducing the variance of point-to-point transfers for parallel real-time programs

R. Mraz
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引用次数: 35

Abstract

Investigations that analyze the time an operating system takes to schedule, interrupt and "context-switch" to another process or job have helped developers produce highly optimized and tuned operating systems that can provide more than 99% sustained processor use for most uniprocessor applications. However, when these operating systems are installed on CPUs that are interconnected with a low-latency (user-space) communication mechanism, large variances typically occur in the time it takes to send a point-to-point message. In this article, we examine how to reduce the difference between worst-case and average-case message latency that can contribute to variance in fine-grain parallel programs. Changing how the operating system handles interrupt processing and scheduling can greatly reduce the difference between these latencies, thus increasing a program's performance.<>
减少并行实时程序点对点传输的差异
通过分析操作系统调度、中断和“上下文切换”到另一个进程或作业所需的时间,可以帮助开发人员生成高度优化和调优的操作系统,为大多数单处理器应用程序提供99%以上的持续处理器使用。但是,当这些操作系统安装在使用低延迟(用户空间)通信机制进行互连的cpu上时,发送点对点消息所需的时间通常会出现很大差异。在本文中,我们将研究如何减小最坏情况和平均情况消息延迟之间的差异,这种差异可能导致细粒度并行程序的变化。改变操作系统处理中断处理和调度的方式可以大大减少这些延迟之间的差异,从而提高程序的性能。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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