Strategy Games: The Components of A Worthy Opponent

Daniel Gomme, R. Bartle
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引用次数: 2

Abstract

What distinguishes a good AI opponent from a bad one in the eyes of players? To answer this question, hundreds of opinions were analysed, as expressed by strategy-game players in forums; from these, a grounded theory was formed. It was found that the AI’s role as an opponent in a game shapes player expectations, and that not breaking these is instrumental to players’ enjoyment. The expectations include: keeping a tension between the player and AI; maintaining a level playing field; and more subtle expectations involving closure and the ability to rectify behaviour. The nature of these expectations are explored, as well as how they might be upheld.
策略游戏:一个有价值的对手的组成部分
在玩家眼中,如何区分优秀的AI对手和糟糕的AI对手?为了回答这个问题,我们分析了策略游戏玩家在论坛上发表的数百条意见;由此形成了一个有根据的理论。我们发现AI在游戏中作为对手的角色塑造了玩家的期望,不打破这些期望有助于玩家获得乐趣。期望包括:保持玩家和AI之间的紧张关系;维持公平的竞争环境;更微妙的期望包括结束和纠正行为的能力。本文探讨了这些期望的本质,以及如何实现这些期望。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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