Evaluation of virtual world systems

K. Pulo, M. Houle
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Abstract

A virtual world system is an artificial environment, created inside a computer, which mimics some aspect of the real world. These systems are multiuser allowing many people to be present and to interact simultaneously in the virtual world. The performance of virtual world systems is important because the quality of the user's experience depends on the responsiveness of the system. This paper looks at issues involved in evaluating the performance of such multiuser virtual world systems. A flexible, object-oriented framework is presented for supporting these evaluations experimentally. As an example of its usage, this framework is applied to real virtual world system and some results are presented and discussed.
虚拟世界系统的评估
虚拟世界系统是一个人工环境,在计算机中创建,模仿现实世界的某些方面。这些系统是多用户的,允许许多人同时在场并在虚拟世界中进行交互。虚拟世界系统的性能非常重要,因为用户体验的质量取决于系统的响应能力。本文着眼于评估这种多用户虚拟世界系统的性能所涉及的问题。提出了一个灵活的、面向对象的框架来支持这些实验评估。作为应用实例,本文将该框架应用于真实的虚拟世界系统,并给出了一些结果。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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