Stray-light compensation in dynamic projection mapping

C. Siegl, Matteo Colaianni, M. Stamminger, F. Bauer
{"title":"Stray-light compensation in dynamic projection mapping","authors":"C. Siegl, Matteo Colaianni, M. Stamminger, F. Bauer","doi":"10.1145/3005358.3005364","DOIUrl":null,"url":null,"abstract":"Projection based mixed-reality is an effective tool to create immersive visualizations on real-world objects. This is used in a wide range of applications like art-installations, education, stage shows and advertising. In this work, we enhance a multi-projector system for dynamic projection mapping, by handling various physical stray-light effects: interreflection, projector black-level and environment light in real-time for dynamic scenes. We show how all these effects can be efficiently simulated and accounted for at run time, resulting in significantly improved projection mapping results.","PeriodicalId":242138,"journal":{"name":"SIGGRAPH ASIA 2016 Technical Briefs","volume":"210 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2016-11-28","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"3","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"SIGGRAPH ASIA 2016 Technical Briefs","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/3005358.3005364","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 3

Abstract

Projection based mixed-reality is an effective tool to create immersive visualizations on real-world objects. This is used in a wide range of applications like art-installations, education, stage shows and advertising. In this work, we enhance a multi-projector system for dynamic projection mapping, by handling various physical stray-light effects: interreflection, projector black-level and environment light in real-time for dynamic scenes. We show how all these effects can be efficiently simulated and accounted for at run time, resulting in significantly improved projection mapping results.
动态投影映射中的杂散光补偿
基于投影的混合现实是一种有效的工具,可以在现实世界的物体上创建沉浸式可视化。这被广泛应用于艺术装置、教育、舞台表演和广告等领域。在这项工作中,我们通过实时处理各种物理杂散光效应:互反射、投影机黑电平和环境光,增强了动态投影映射的多投影机系统。我们展示了如何在运行时有效地模拟和解释所有这些效果,从而显著改善投影映射结果。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
求助全文
约1分钟内获得全文 求助全文
来源期刊
自引率
0.00%
发文量
0
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:604180095
Book学术官方微信