N. Feldkamp, Soeren Bergmann, Florian Conrad, S. Strassburger
{"title":"A Method Using Generative Adversarial Networks for Robustness Optimization","authors":"N. Feldkamp, Soeren Bergmann, Florian Conrad, S. Strassburger","doi":"10.1145/3503511","DOIUrl":null,"url":null,"abstract":"The evaluation of robustness is an important goal within simulation-based analysis, especially in production and logistics systems. Robustness refers to setting controllable factors of a system in such a way that variance in the uncontrollable factors (noise) has minimal effect on a given output. In this paper, we present an approach for optimizing robustness based on deep generative models, a special method of deep learning. We propose a method consisting of two Generative Adversarial Networks (GANs) to generate optimized experiment plans for the decision factors and the noise factors in a competitive, turn-based game. In a case study, the proposed method is tested and compared to traditional methods for robustness analysis including Taguchi method and Response Surface Method.","PeriodicalId":326454,"journal":{"name":"ACM Transactions on Modeling and Computer Simulation (TOMACS)","volume":"84 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2022-03-04","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"ACM Transactions on Modeling and Computer Simulation (TOMACS)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/3503511","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 1
Abstract
The evaluation of robustness is an important goal within simulation-based analysis, especially in production and logistics systems. Robustness refers to setting controllable factors of a system in such a way that variance in the uncontrollable factors (noise) has minimal effect on a given output. In this paper, we present an approach for optimizing robustness based on deep generative models, a special method of deep learning. We propose a method consisting of two Generative Adversarial Networks (GANs) to generate optimized experiment plans for the decision factors and the noise factors in a competitive, turn-based game. In a case study, the proposed method is tested and compared to traditional methods for robustness analysis including Taguchi method and Response Surface Method.