GOMS-TLM and Eye Tracking Methods Comparison in the User Interface Interaction Speed Assessing Task

V. Kompaniets, A. Kazanskaya, A. Tselykh, Valery Grigoryev
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引用次数: 2

Abstract

The article describes a part of the ergonomic study of a mobile application user interface. It briefly presents the methodological review of the study, based on the of Schneiderman. This assessment was expanded by the GOMS-TLM method adapted for touch input and the eye tracking procedure on Tribe Eye Tracking equipment in the task of assessing the speed of a user interaction with an application. It has been demonstrated that the actual speed of the user, who is interacting with the test application for the first time, measured in eye tracking, is, on average, significantly lower than the prediction received by the GOMS-TLM method. It is higher the prediction for users familiar with the interface, however. Thus, in the work it was concluded that the GOMS-TLM method can give acceptable results that do not contradict the empirical oculographic experiment with minimal resource expenditure
GOMS-TLM与眼动追踪方法在用户界面交互速度评估任务中的比较
本文描述了一个移动应用程序用户界面的部分人机工程学研究。本文简要介绍了基于施奈德曼理论的研究方法综述。这项评估通过适用于触摸输入的GOMS-TLM方法和Tribe eye tracking设备上的眼动追踪程序来扩展,以评估用户与应用程序的交互速度。研究表明,眼动追踪测量的用户第一次与测试应用程序交互的实际速度平均显著低于GOMS-TLM方法的预测结果。然而,对于熟悉界面的用户来说,预测值更高。因此,在工作中得出结论,GOMS-TLM方法可以给出可接受的结果,并且与经验眼科实验不矛盾,资源消耗最小
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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