Timothy Carpenter, F. Rastello, P. Sadayappan, Anastasios Sidiropoulos
{"title":"Brief Announcement: Approximating the I/O Complexity of One-Shot Red-Blue Pebbling","authors":"Timothy Carpenter, F. Rastello, P. Sadayappan, Anastasios Sidiropoulos","doi":"10.1145/2935764.2935807","DOIUrl":null,"url":null,"abstract":"Red-blue pebbling is a model of computation that captures the complexity of I/O operations in systems with external memory access. We focus on one-shot pebbling strategies, that is without re-computation. Prior work on this model has focused on finding upper and lower bounds on the I/O complexity of certain families of graphs. We give a polynomial-time bi-criteria approximation algorithm for this problem for graphs with bounded out-degree. More precisely, given a n-vertex DAG that admits a pebbling strategy with R red pebbles and I/O complexity opt, our algorithm outputs a strategy using O(R ⋅ log3/2 n) red pebbles, and I/O complexity O(opt ⋅ log3/2 n). We further extend our result to the generalization of red-blue pebble games that correspond to multi-level memory hierarchies. Finally, we complement our theoretical analysis with an experimental evaluation of our algorithm for red-blue pebbling.","PeriodicalId":346939,"journal":{"name":"Proceedings of the 28th ACM Symposium on Parallelism in Algorithms and Architectures","volume":"36 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2016-07-11","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"6","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the 28th ACM Symposium on Parallelism in Algorithms and Architectures","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/2935764.2935807","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 6
Abstract
Red-blue pebbling is a model of computation that captures the complexity of I/O operations in systems with external memory access. We focus on one-shot pebbling strategies, that is without re-computation. Prior work on this model has focused on finding upper and lower bounds on the I/O complexity of certain families of graphs. We give a polynomial-time bi-criteria approximation algorithm for this problem for graphs with bounded out-degree. More precisely, given a n-vertex DAG that admits a pebbling strategy with R red pebbles and I/O complexity opt, our algorithm outputs a strategy using O(R ⋅ log3/2 n) red pebbles, and I/O complexity O(opt ⋅ log3/2 n). We further extend our result to the generalization of red-blue pebble games that correspond to multi-level memory hierarchies. Finally, we complement our theoretical analysis with an experimental evaluation of our algorithm for red-blue pebbling.