Interactive compression for product distributions

Gillat Kol
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引用次数: 23

Abstract

We study the interactive compression problem: Given a two-party communication protocol with small information cost, can it be compressed so that the total number of bits communicated is also small? We consider the case where the parties have inputs that are independent of each other, and give a simulation protocol that communicates I^2 * polylog(I) bits, where I is the information cost of the original protocol. Our protocol is the first simulation protocol whose communication complexity is bounded by a polynomial in the information cost of the original protocol.
产品分布的交互式压缩
我们研究了交互压缩问题:给定一个信息成本小的双方通信协议,是否可以对其进行压缩,使通信的总比特数也小?我们考虑各方具有彼此独立的输入的情况,并给出一个模拟协议,该协议通信I^2 * polylog(I)位,其中I是原始协议的信息成本。本协议是第一个通信复杂度以原始协议的信息代价多项式为界的仿真协议。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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