A Review on Metaverse and Immersive Technologies

Lav Soni, Amanpreet Kaur, Avinash Sharma
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引用次数: 1

Abstract

The goal of the metaverse, which is as popular as the next-generation internet, is to create a fully immersive, hyper-spatiotemporal, and self-sustaining virtual environment for humans to work, play, and socialise in. The full realisation of an immersive, embodied, and interoperable metaverse is still a long way off. The metaverse is unlikely to replace the internet without addressing implementation concerns from the communication, networking, and computation viewpoints, particularly given its current accessibility to billions of people. The Metaverse ultimate goal and structure of Metaverse is discussed in report. Introduction of the metaverse and immersive technologies (AR, VR, and MR), expert reviews, and current developments are mentioned in this article. Then after, Metaverse creators, environment and important layers of the Metaverse are elaborated.
虚拟世界与沉浸式技术综述
与下一代互联网一样受欢迎的虚拟世界的目标是创造一个完全沉浸式的、超时空的、自我维持的虚拟环境,供人类在其中工作、娱乐和社交。完全实现沉浸式、具体化和可互操作的虚拟世界还有很长的路要走。如果不从通信、网络和计算的角度解决实现问题,虚拟世界不太可能取代互联网,特别是考虑到它目前对数十亿人的可访问性。本文讨论了元宇宙的终极目标和元宇宙的结构。本文介绍了虚拟世界和沉浸式技术(AR、VR和MR)、专家评论和当前的发展。然后,详细阐述了虚拟世界的创造者、环境和虚拟世界的重要层面。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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