A. Lefohn
{"title":"A dynamic adaptive multi-resolution GPU data structure: adaptive shadow maps, octree 3D paint, adaptive PDE solver","authors":"A. Lefohn","doi":"10.1145/1198555.1198780","DOIUrl":null,"url":null,"abstract":"","PeriodicalId":192758,"journal":{"name":"ACM SIGGRAPH 2005 Courses","volume":" 6","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2005-07-31","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"2","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"ACM SIGGRAPH 2005 Courses","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/1198555.1198780","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 2