Interactive Evolutionary Computation System Using Multiple Users’ Gaze Information Considering User’s Partial Evaluation Participation

H. Takenouchi, Masataka Tokumaru
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引用次数: 1

Abstract

We investigate an interactive evolutionary computation using multiple users’ gaze information when users partially participate in each design evaluation. In the previous study, we confirmed the effectiveness of the proposed system from a viewpoint of real system operation. However, the fluctuation of the users during solution candidate evaluation was not considered. In the actual operation of the proposed system, users may change during the process due to user interchange. Therefore, in this study, we verify the effectiveness of the proposed system when varying the users participating in each evaluation for each generation. In the experiment, we employ two types of situations as assumed real environments. The first situation changes the number of users evaluating the designs at each generation. The second situation employs various users from the predefined population to evaluate the designs at each generation. The experimental results show that, despite the change in the number of users during the solution candidate evaluation, the proposed system can generate coordination to satisfy many users.
考虑用户部分评价参与的多用户注视信息交互进化计算系统
我们研究了当用户部分参与每个设计评估时,使用多个用户的注视信息进行交互进化计算。在之前的研究中,我们从实际系统运行的角度证实了所提出系统的有效性。但是,在方案候选评价过程中没有考虑用户的波动。在本系统实际运行过程中,用户可能因用户互换而发生变化。因此,在本研究中,我们通过改变参与每一代评估的用户来验证所提出系统的有效性。在实验中,我们采用两种情况作为假设的真实环境。第一种情况改变了每一代评估设计的用户数量。第二种情况使用来自预定义人口的各种用户来评估每一代的设计。实验结果表明,尽管在方案候选评估过程中用户数量发生了变化,但所提出的系统仍能产生满足多个用户的协调。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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