A method for modeling clouds based on atmospheric fluid dynamics

R. Miyazaki, S. Yoshida, T. Nishita, Y. Dobashi
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引用次数: 117

Abstract

The simulation of natural phenomena such as clouds, smoke, fire and water is one of the most important research areas in computer graphics. In particular, clouds play an important role in creating images of outdoor scenes. The proposed method is based on the physical simulation of atmospheric fluid dynamics which characterizes the shape of clouds. To take account of the dynamics, we used a method called the coupled map lattice (CML). CML is an extended method of cellular automaton and is computationally inexpensive. The proposed method can create various types of clouds and can also realize the animation of these clouds. Moreover, we have developed an interactive system for modeling various types of clouds.
基于大气流体动力学的云建模方法
云、烟、火、水等自然现象的模拟是计算机图形学最重要的研究领域之一。特别是,云在创造户外场景的图像中起着重要的作用。提出的方法是基于表征云形状的大气流体动力学的物理模拟。为了考虑动力学,我们使用了一种称为耦合映射晶格(CML)的方法。CML是元胞自动机的一种扩展方法,计算成本低廉。提出的方法可以创建各种类型的云,也可以实现这些云的动画。此外,我们还开发了一个交互式系统来模拟各种类型的云。
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