Hyperspectral image lossy-to-lossless compression using the 3D Embedded Zeroblock Coding alogrithm

Ying Hou, Guizhong Liu
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引用次数: 14

Abstract

In this paper, we propose a hyperspectral image lossy-to-lossless compression coder based on the Three-Dimensional Embedded ZeroBlock Coding (3D EZBC) algorithm. This coder adopts the three-dimensional integer wavelet packet transform with unitary scaling to decorrelate and the 3D EZBC algorithm without motion compensation to process bitplane zeroblock coding. For hyperspectral image compression using the 3D EZBC algorithm, the lossy-to-lossless compression performances are compared on the basis of the diverse 3D wavelet transform structures and wavelet filters. Moreover, experimental results show that our coder outperforms other state-of-the-art wavelet-based algorithms (3D SPECK, 3D SPIHT, AT-3D SPIHT and JPEG2000-MC) in the integer-based lossy mode by 0.2 ~ 1.3 dB on average, and lossless coding performance of 3D EZBC is about 5% ~ 7% better than that of 3D SPECK, 3D SPIHT and AT-3D SPIHT. So the 3D EZBC algorithm is also a good candidate to compress hyperspectral images.
使用3D嵌入式零块编码算法进行高光谱图像的有损到无损压缩
本文提出了一种基于三维嵌入式零块编码(3D EZBC)算法的高光谱图像有损到无损压缩编码器。该编码器采用具有酉尺度的三维整数小波包变换进行去相关,采用无运动补偿的三维EZBC算法进行位面零块编码。采用三维EZBC算法对高光谱图像进行压缩,在不同的三维小波变换结构和小波滤波器的基础上,比较了高光谱图像的无损压缩性能。实验结果表明,该编码器在整数有损模式下的编码性能平均优于其他基于小波变换的算法(3D SPECK、3D SPIHT、AT-3D SPIHT和JPEG2000-MC) 0.2 ~ 1.3 dB, 3D EZBC的无损编码性能比3D SPECK、3D SPIHT和AT-3D SPIHT的编码性能提高5% ~ 7%。因此,三维EZBC算法也是压缩高光谱图像的一个很好的候选算法。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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