Arif Rinaldi Dikananda, Iin Iin, Saeful Anwar, Raditya Danar Dana, Kanda Muhamad Ishak
{"title":"Media Pembelajaran Video Animasi Organ Tubuh Manusia","authors":"Arif Rinaldi Dikananda, Iin Iin, Saeful Anwar, Raditya Danar Dana, Kanda Muhamad Ishak","doi":"10.32627/AIMS.V4I2.170","DOIUrl":null,"url":null,"abstract":"Interactive video is a technology for sending electronic signals from a moving image that can describe information which in the process occurs 2-way communication between multimedia and users. This research started from the problems encountered, namely the number of elementary school students who still do not know and do not understand the human organs. The method used is the ADDIE method (Analysis, Design, Development, Implementation, Evaluation). The use of interactive video based on 2D animation is expected to attract students so they don't get bored while learning using video. The applications used to create these interactive learning videos are Corel Draw X7 for creating digital sketches and Adobe After Effects for editing digital sketches into a video. The results in this study are interactive learning videos about human organs. Learning videos can be used by students so that they can increase student interest in learning because there are 2D animations and interactions with users and can be used anytime and anywhere. So it can be concluded that this learning video received a very good response from students because it is effectively used when studying at school and at home. Respondents were taken as many as 50 students. The results of this study obtained an increase in student understanding from 40% of students or as many as 20 students to 76% or as many as 38 students. There was an increase of 36%.","PeriodicalId":291821,"journal":{"name":"Jurnal Accounting Information System (AIMS)","volume":"39 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2021-09-30","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Jurnal Accounting Information System (AIMS)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.32627/AIMS.V4I2.170","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0
Abstract
Interactive video is a technology for sending electronic signals from a moving image that can describe information which in the process occurs 2-way communication between multimedia and users. This research started from the problems encountered, namely the number of elementary school students who still do not know and do not understand the human organs. The method used is the ADDIE method (Analysis, Design, Development, Implementation, Evaluation). The use of interactive video based on 2D animation is expected to attract students so they don't get bored while learning using video. The applications used to create these interactive learning videos are Corel Draw X7 for creating digital sketches and Adobe After Effects for editing digital sketches into a video. The results in this study are interactive learning videos about human organs. Learning videos can be used by students so that they can increase student interest in learning because there are 2D animations and interactions with users and can be used anytime and anywhere. So it can be concluded that this learning video received a very good response from students because it is effectively used when studying at school and at home. Respondents were taken as many as 50 students. The results of this study obtained an increase in student understanding from 40% of students or as many as 20 students to 76% or as many as 38 students. There was an increase of 36%.
交互式视频是一种从运动图像中发送电子信号的技术,可以描述在此过程中多媒体和用户之间发生双向通信的信息。这项研究是从遇到的问题开始的,即许多小学生仍然不知道和不了解人体器官。使用的方法是ADDIE方法(分析、设计、开发、实施、评估)。使用基于2D动画的互动视频有望吸引学生,这样他们在使用视频学习时就不会感到无聊。用于创建这些交互式学习视频的应用程序是用于创建数字草图的Corel Draw X7和用于将数字草图编辑成视频的Adobe After Effects。这项研究的结果是关于人体器官的互动学习视频。学习视频可以被学生使用,因为有2D动画和与用户的互动,可以随时随地使用,可以提高学生的学习兴趣。所以可以得出结论,这个学习视频在学生中得到了很好的反应,因为它在学校和家庭学习中都得到了有效的使用。调查对象多达50名学生。本研究的结果是学生的理解从40%的学生(最多20名学生)增加到76%的学生(最多38名学生)。增长了36%。