Construction of a Simulator to Reproduce Changes in Running due to Motion Strategies Using Spring-Loaded Inverted Pendulum Model

M. Kitagawa, Takayuki Tanaka, Akihiko Murai
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Abstract

This study aims to construct a running simulator based on a motion generation and control system that enables the description of motion strategies using the spring-loaded inverted pendulum (SLIP) model. The problems of stability and robustness encountered in the running simulation with the SLIP model are elucidated, and stable running is achieved by controlling the stiffness and the attitude angle dynamically at touchdown, as well as human energy adjustment that is introduced to consider the active motion strategy. As a result, passive and active control by humans can be expressed, and a framework that can express the changes in running due to motion strategies is constructed. Finally, we discuss the possibility of describing and elucidating the motion strategies.
用弹簧加载倒立摆模型模拟运动策略引起的跑步变化
本研究旨在构建一个基于运动生成和控制系统的跑步模拟器,该系统能够使用弹簧加载倒立摆(SLIP)模型描述运动策略。阐述了SLIP模型在运行仿真中遇到的稳定性和鲁棒性问题,通过动态控制着陆时的刚度和姿态角,以及考虑主动运动策略引入的人体能量调节,实现了系统的稳定运行。因此,可以表达人的被动和主动控制,并构建一个可以表达运动策略导致的跑步变化的框架。最后,我们讨论了描述和阐明运动策略的可能性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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