{"title":"Representing pictures with sound","authors":"Edward M. Schaefer Unaffiliated","doi":"10.1109/AIPR.2014.7041934","DOIUrl":null,"url":null,"abstract":"A coarse representation of pictures and images can be created with sound. A series of such audio sounds can be used to represent an animation or a motion picture. In this project, images are divided into a 4×4 array of \"sound elements\". The position of each sound element is assigned an audio sound, and the contents of each sound element is used to compute an audio intensity. The audio for each sound element is the audio sound for its position played at the computed audio intensity. The result of combining the audios for all sound elements is an audio representing the entire image. Algorithms for creating sounds and intensities will be described. Generating sounds for motion pictures using this technique will be discussed.","PeriodicalId":210982,"journal":{"name":"2014 IEEE Applied Imagery Pattern Recognition Workshop (AIPR)","volume":"37 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2014-10-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2014 IEEE Applied Imagery Pattern Recognition Workshop (AIPR)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/AIPR.2014.7041934","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0
Abstract
A coarse representation of pictures and images can be created with sound. A series of such audio sounds can be used to represent an animation or a motion picture. In this project, images are divided into a 4×4 array of "sound elements". The position of each sound element is assigned an audio sound, and the contents of each sound element is used to compute an audio intensity. The audio for each sound element is the audio sound for its position played at the computed audio intensity. The result of combining the audios for all sound elements is an audio representing the entire image. Algorithms for creating sounds and intensities will be described. Generating sounds for motion pictures using this technique will be discussed.