FRIGHT: A flexible rule-based intelligent ghost team for Ms. Pac-Man

D. Gagne, C. Congdon
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引用次数: 12

Abstract

FRIGHT is a rule-based intelligent agent for playing the ghost team in the Ms. Pac-Man vs Ghosts Competition held at the 2012 IEEE Conference on Computational Intelligence and Games. FRIGHT uses rule sets with high-level abstractions of the game state and actions, and employs evolutionary computation to learn rule sets; a distributed homogenous-agent approach is used. We compare the performance of a hand-coded rule set to one learned by the system and find that the rule set learned by the system outperforms the hand-coded rules.
惊吓:《吃豆人女士》中灵活的基于规则的智能幽灵团队
在2012年IEEE计算智能与游戏大会上举办的Ms. Pac-Man vs Ghosts竞赛中,FRIGHT是一个基于规则的智能代理,用于扮演幽灵团队。该算法使用具有游戏状态和动作高级抽象的规则集,并采用进化计算来学习规则集;采用分布式同质代理方法。我们将手工编码的规则集与系统学习的规则集的性能进行比较,发现系统学习的规则集优于手工编码的规则集。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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