Adrian Xuan Wei Lim, L. Ng, Conor Griffin, Nicholas Kryer, Faraz Baghernezhad
{"title":"Reverse Projection: Real-Time Local Space Texture Mapping","authors":"Adrian Xuan Wei Lim, L. Ng, Conor Griffin, Nicholas Kryer, Faraz Baghernezhad","doi":"10.1145/3588028.3603653","DOIUrl":null,"url":null,"abstract":"We present Reverse Projection, a novel projective texture mapping technique for painting a decal directly to the texture of a 3D object. Designed to be used in games, this technique works in real-time. By using projection techniques that are computed in local space textures and outward-looking, users using low-end android devices to high-end gaming desktops are able to enjoy the personalization of their assets. We believe our proposed pipeline is a step in improving the speed and versatility of model painting.","PeriodicalId":113397,"journal":{"name":"ACM SIGGRAPH 2023 Posters","volume":"203 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2023-07-23","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"ACM SIGGRAPH 2023 Posters","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/3588028.3603653","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 1
Abstract
We present Reverse Projection, a novel projective texture mapping technique for painting a decal directly to the texture of a 3D object. Designed to be used in games, this technique works in real-time. By using projection techniques that are computed in local space textures and outward-looking, users using low-end android devices to high-end gaming desktops are able to enjoy the personalization of their assets. We believe our proposed pipeline is a step in improving the speed and versatility of model painting.