Exeter Cathedral - A colour reconstruction for use in augmented reality devices

M. Khosravi, Rehan Zia, Jian Chang
{"title":"Exeter Cathedral - A colour reconstruction for use in augmented reality devices","authors":"M. Khosravi, Rehan Zia, Jian Chang","doi":"10.14236/ewic/eva2022.6","DOIUrl":null,"url":null,"abstract":"In this paper, we present a digital craft-based approach for 3D colour reconstruction that utilises high-quality texture maps applied to low poly triangulated meshes for augmented reality applications. We present a case study based on a scanned 3D model of the Exeter Cathedral west front which was digitally painted to recreate the colours that had existed on the real building centuries ago. These colours were informed by previous research into remnant colour samples collected from the building stonework. The manual digital painting process based on a reference study of the actual colour samples from the building stonework allowed for a colour representation that is very close to the original colours that existed on the stonework. This project was developed to be used as an augmented reality application case study for the VistaAR project. In order to ensure optimal viewing experience, highly detailed textures were applied to low poly triangulated meshes that could be zoomed into by the viewer without compromising significant details ensuring a good immersive experience for the viewer.","PeriodicalId":413003,"journal":{"name":"Electronic Workshops in Computing","volume":"39 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2022-07-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Electronic Workshops in Computing","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.14236/ewic/eva2022.6","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 1

Abstract

In this paper, we present a digital craft-based approach for 3D colour reconstruction that utilises high-quality texture maps applied to low poly triangulated meshes for augmented reality applications. We present a case study based on a scanned 3D model of the Exeter Cathedral west front which was digitally painted to recreate the colours that had existed on the real building centuries ago. These colours were informed by previous research into remnant colour samples collected from the building stonework. The manual digital painting process based on a reference study of the actual colour samples from the building stonework allowed for a colour representation that is very close to the original colours that existed on the stonework. This project was developed to be used as an augmented reality application case study for the VistaAR project. In order to ensure optimal viewing experience, highly detailed textures were applied to low poly triangulated meshes that could be zoomed into by the viewer without compromising significant details ensuring a good immersive experience for the viewer.
埃克塞特大教堂-用于增强现实设备的颜色重建
在本文中,我们提出了一种基于数字工艺的3D颜色重建方法,该方法利用高质量纹理映射应用于增强现实应用的低多边形三角网格。我们展示了一个基于扫描的埃克塞特大教堂西侧3D模型的案例研究,该模型是数字绘制的,以重现几个世纪前真实建筑上存在的颜色。这些颜色是通过先前对从建筑石制品中收集的残余颜色样本的研究得出的。手工数字绘画过程基于对建筑石雕的实际颜色样本的参考研究,允许颜色表示非常接近石雕上存在的原始颜色。该项目被开发为VistaAR项目的增强现实应用案例研究。为了确保最佳的观看体验,高度详细的纹理被应用到低多边形三角形网格中,可以被观看者放大,而不会影响重要的细节,确保观看者获得良好的沉浸式体验。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
求助全文
约1分钟内获得全文 求助全文
来源期刊
自引率
0.00%
发文量
0
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:604180095
Book学术官方微信