A client-server architecture for audio-supported mobile route guiding for hiking

J. Kovanen, T. Sarjakoski, L. Sarjakoski
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引用次数: 4

Abstract

An architecture for speech- and auditory cue-based route instructions is introduced in the paper. The server side architecture is composed of a set of web services. The architecture allows connecting different route services behind a single interface. The route instructions can be transferred as recorded speech, vibration patterns, auditory cues and in textual form between the server and client side. The OpenLS Route Service schema is extended to include in the route instruction responses references to the recorded speech, auditory cues, vibration patterns, encoded textual instructions and brief instructions. The auditory cues may include auditory icons, earcons or spearcons. The textual instructions are based on the Speech Synthesis Markup Language, and a text-to-speech engine on the client side can automatically translate them. The presented holistic approach is aiming to increase the accessibility of route services, especially for visually impaired and elderly people.
用于音频支持的徒步旅行移动路线指导的客户机-服务器体系结构
介绍了一种基于语音和听觉线索的路由指令体系结构。服务器端体系结构由一组web服务组成。该架构允许在单个接口后面连接不同的路由服务。路由指令可以在服务器端和客户端之间以记录语音、振动模式、听觉线索和文本形式传输。OpenLS路由服务模式被扩展为在路由指令响应中包含对录制语音、听觉线索、振动模式、编码文本指令和简短指令的引用。听觉线索可能包括听觉图标、耳塞或矛叉。文本指令基于语音合成标记语言,客户端的文本到语音引擎可以自动翻译它们。提出的整体方法旨在增加路线服务的可达性,特别是对视障人士和老年人。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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