Abstract interactions and interaction refinement in model-driven design

J. P. Almeida, R. Dijkman, L. F. Pires, D. Quartel, M. V. Sinderen
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引用次数: 10

Abstract

In a model-driven design process the interaction between application parts can be described at various levels of platform-independence. At the lowest level of platform-independence, interaction is realized by interaction mechanisms provided by specific middleware platforms. At higher levels of platform-independence, interaction must be described in such a way that it can be further refined and realized onto a number of different middleware platforms, each with its particular interaction mechanisms and implementation constraints. In this paper, we investigate concepts that support interaction design at various levels of middleware-platform-independence. Also, we propose design operations for interaction refinement. The application of these operations to source designs results in target designs that take into account implementation constraints imposed by platforms, while preserving characteristics prescribed in source designs.
模型驱动设计中的抽象交互和交互细化
在模型驱动的设计过程中,应用程序部分之间的交互可以在不同的平台无关级别上进行描述。在平台独立性的最低级别,交互是通过特定中间件平台提供的交互机制实现的。在较高的平台独立性级别上,必须以这样一种方式来描述交互,即它可以进一步细化并在许多不同的中间件平台上实现,每个平台都有其特定的交互机制和实现约束。在本文中,我们研究了支持不同中间件平台独立级别的交互设计的概念。此外,我们还提出了改进交互的设计操作。将这些操作应用到源设计中,目标设计考虑了平台施加的实施约束,同时保留了源设计中规定的特征。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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